Gaia Needs a Final Confirm/Undo

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Robyn Hood
Posts: 19
Joined: 05 November 2023, 23:29

Re: Gaia Needs a Final Confirm/Undo

Post by Robyn Hood »

poserLX wrote: 03 October 2024, 20:50 I already opened R1 with a RL. This was R2, so I now have 2 RL
Whoops!
That's not ideal ...
poserLX wrote: 03 October 2024, 20:50 And I'd be more interested in learning how to code a confirmation button myself than going to play somewhere else. I just don't know if that's actually feasible for me or not.
If you know how to do it, you should be welcome:
https://boardgamearena.com/bug?id=50676
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Mese
Posts: 5
Joined: 24 September 2015, 04:56

Re: Gaia Needs a Final Confirm/Undo

Post by Mese »

Now that Lost Fleet is being tested and iterated. Can we revisit this?
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Kayvon
Posts: 1076
Joined: 17 October 2011, 01:39

Re: Gaia Needs a Final Confirm/Undo

Post by Kayvon »

Already asked and answered in the expansion thread.

tl;dr: Limited ability to undo conversions is being tested. Everything else was actually revisited, as you requested, and evaluated for a couple hours before determining that a full-scaled undo system would require a rewrite that would break compatibility with ongoing games. (Again, full details are in the thread)
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