The bigger point still also is we're talking like this would happen all the time. Except the context was for tournaments and particularly around qualifications. Yes, the gameplay might become not as optimal as you wanted it, but that isn't the question, the question is it better than to going out of a tournament on time, which can be akin to a random chance, given even if you're a quick player you won't always lead on time in tournaments for time zone reasons.
The game would have to be be pretty much unplayable for me to think basing the result off time is a better answer, and I can understand team games might fall into this category (albeit how popular even are team games for tournaments anyway?), but a number of the games being brought up where the changes are relatively minor, like more worker placement options open and the like, I would far rather just play on, and I also think that would have the support of the vast majority of tournament players, because anyone that's involved in tournaments knows just how deeply unpopular rules like qualification on clock, seniority rule etc. are.
On top of that I am proposing it as an optional rule anyway, similar to how the option to turn off kicking is optional. That was an attempt to tackle this issue, but in reality doesn't actually tackle the issue at hand, because how qualification is decided is still clearly unfair in the eyes of many, and not being able to kick players doesn't help the wider issue. I would be shocked if for the vast majority of games, players wouldn't in time select to have games play to conclusion in multi-player tournaments, because it just seems clearly a vastly superior solution for the majority of games.
In fact I can pretty much tell you, that Heat tournaments would not be as popular as they are if they had to play under the rules most the site has to play under, and that's not really got anything to do with the game itself, it's just it was universally despised to have games settled this way, and was the #1 factor why players would avoid tournaments. There seems to be this idea the reason Heat was allowed to have its rules changed was because playing on was fine, but in reality I don't think it had anything to do that, because like I say there are minor gameplay changes similar to many of those for other games mentioned here, the reason the rules were changed was because the # of quitters at Heat was abnormally high, particularly I imagine in a fashion where in reality the result of the game was already settled. It was driven by the players wanting a solution, and you have to remember for years we've heard on this forum when people have complained about this that there's nothing that can be done, but now we know that's not true. Tournaments as a whole are pretty much in the same boat, it's pretty clear to me as someone who follows the tournament forum and tournaments generally that tournaments are crying out for a solution to this issue, and I think it's virtually guaranteed allowing this rule to be used on all games would be a huge positive for tournaments.