Taking chips to send infos knowing it's not the right one

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str8tsknacker
Posts: 3
Joined: 11 November 2022, 14:02

Re: Taking chips to send infos knowing it's not the right one

Post by str8tsknacker »

ionalien wrote: 09 September 2026, 07:47
dizzymisslizzy17 wrote: 05 August 2026, 15:05
Romain672 wrote: 04 August 2026, 17:04

But imo, the community already do something similar: 'if you have a King as high card, pick chip 5 regardless of what is going on, and then play the game normally'.
Just to clarify, that's based on mathematical probabilities, not just conventions. It is like stating that you have a 50% chance of rolling a 4, 5, or 6 on a six-sided die. So even people playing The Gang and not on BGA are using that math as a starting point.
IMO this is fine as a starting point, but if 2 players are taking the 6 chip back and forth, and you take 5 I will assume you have an ace at a minimum, because the context of the 6 chip back and forth has subsequently raised the bar for the 5 chip.
I'm not a fan of this because it would require players to look at the order people took chips in, and not everyone pays full attention to the game all the time, so if people look at the logs they might have to consider a lot of options. If you agree that your first white chip never depends on other players' chips, you don't have that problem.
primrose1234
Posts: 114
Joined: 01 February 2025, 20:03

Re: Taking chips to send infos knowing it's not the right one

Post by primrose1234 »

I might be late to the party, but I want to add something very important to the "do i take 5 with K2 when 2 players already fight for 6?".

Answer: Absolutely yes.

Does this violate the rules?

No.

The Gang is supposed to be played simultaneously, which means that all people grab their first chip at the same time. In reality this doesnt happen because of lag, afk, longer loading time etc. Since we try to reproduce a game played IRL, I always assume that the first chip taken is simultaneously. Means, if i played with my friend, i would grab 5 with K2 and then realize that two players fight for 6. So i put 5 back and take 4.

To make this example more obvious: My internet connection is terrible when I am at the kitchen. The loading time is long so that the first moves are played already. The played moves are integrated in the loading time which prolongs the loading time even further. By the time the game is loaded all people have their chips already.

Does that mean that I am not allowed to send the info I could send from the bathroom, where the game is immediately loaded and the 5 grab from start possible?
If I missed the start, do I even know if there was a fight for 6?

Taking the 5 there is totally legal and not violating the rules just because you are lagging.
primrose1234
Posts: 114
Joined: 01 February 2025, 20:03

Re: Taking chips to send infos knowing it's not the right one

Post by primrose1234 »

You play with 3 cards on the table, you are 1 turn (nobody showed flush's strength) and there is 3 spades on the table. River come and it's a forth spade. You have the 2 of spades. So you pick 6 once to show strength/show you hit flush, and then pick 4.
I dont like that behaviour, but I think there is a simple fix to it.

Solution within the rules: You pick 6 and consequently downgrade to everybody else showing flush strength.
It is not forbidden to believe that you are the sole flush and therefore 6. You might end up being 6 and therefore picking 6 is legal.

If there was a flush shown on turn already, I assume taking 5 is correct, as you are always lower as that flush that exists already.
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