Firstly, I apologise if this has been discussed before, I rarely venture into the forums and searching for threads relating to abandon gave many many pages to sift through.
Perhaps I may stand alone in this suggestion, however I would like to see a setting that disables the abandon functionality for Hanabi. Personally I don't agree with abandoning a party to protect ones ELO, I think it cheats the system you have devised - I feel if you are OK at the game then it's pretty easy to maintain a healthy level and just roll with the punches just like shares on a stock market.
On abandonment there are some that will not abandon just to protect ELO, others that could do so at the drop of a feather (or 5) and then everyone in between. If there was a setting that stated clearly from the start that you are prepared to abandon / won't abandon, then the two philosophical camps could easily avoid each other in a game and thus bypass the sticky situations that sometimes arise.
Perhaps I may stand alone in this suggestion, however I would like to see a setting that disables the abandon functionality for Hanabi. Personally I don't agree with abandoning a party to protect ones ELO, I think it cheats the system you have devised - I feel if you are OK at the game then it's pretty easy to maintain a healthy level and just roll with the punches just like shares on a stock market.
On abandonment there are some that will not abandon just to protect ELO, others that could do so at the drop of a feather (or 5) and then everyone in between. If there was a setting that stated clearly from the start that you are prepared to abandon / won't abandon, then the two philosophical camps could easily avoid each other in a game and thus bypass the sticky situations that sometimes arise.