Hello,
in games where luck plays a part (e.g. Carcassonne), it is better to play tournament games as "best-of-three". The players play 2 or 3 games, and to win the pairing, one must win more games that the opponent.
In best-of-three, the player should get one victory point for not losing - meaning: one game results in 1:0, 1:1 or 0:1. Game results are added. If the sum is 2:0 or 0:2 after two games, the winner is certain and no third game is needed. Otherwise, they play a third game. That may result in a total of 2:2 or even 3:3. In swiss system or full leagues, such a result isn't a problem. For K.O. tournaments, we need some more thoughts about a tie breaker. Perhaps by adding game points, or another game.
Tie example: Player A vs Player B, playing Carcassonne. Game 1 results in 50:79, Game 2 in 91:90. The score is now 1:1 and 141:169 and 3 third game must be played. This results in 59:59, giving a total score of 2:2 and 200:228. For breaking the tie, the system could demand a 4th game, or it could decide for player B because they got more Carcassonne points.
Of course, in best-of-three mode, tournaments need more time. But that's not always bad
Robo
in games where luck plays a part (e.g. Carcassonne), it is better to play tournament games as "best-of-three". The players play 2 or 3 games, and to win the pairing, one must win more games that the opponent.
In best-of-three, the player should get one victory point for not losing - meaning: one game results in 1:0, 1:1 or 0:1. Game results are added. If the sum is 2:0 or 0:2 after two games, the winner is certain and no third game is needed. Otherwise, they play a third game. That may result in a total of 2:2 or even 3:3. In swiss system or full leagues, such a result isn't a problem. For K.O. tournaments, we need some more thoughts about a tie breaker. Perhaps by adding game points, or another game.
Tie example: Player A vs Player B, playing Carcassonne. Game 1 results in 50:79, Game 2 in 91:90. The score is now 1:1 and 141:169 and 3 third game must be played. This results in 59:59, giving a total score of 2:2 and 200:228. For breaking the tie, the system could demand a 4th game, or it could decide for player B because they got more Carcassonne points.
Of course, in best-of-three mode, tournaments need more time. But that's not always bad
Robo