[NEW GAME] Avé Caesar available for testing

Game development with Board Game Arena Studio
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Een
Posts: 3861
Joined: 16 June 2010, 19:52

Re: [NEW GAME] Avé Caesar available for testing

Post by Een »

@Gabricord, this is only for developers registered for the studio :)
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agodd
Posts: 223
Joined: 20 March 2020, 23:42

Re: [NEW GAME] Avé Caesar available for testing

Post by agodd »

Sorriso :shock: :D

Thanks forse The game btw
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TheLawyer
Posts: 37
Joined: 14 December 2012, 22:50

Re: [NEW GAME] Avé Caesar available for testing

Post by TheLawyer »

Great game, I used to have a lot of fun with it!

I have just created a 2-player test game and this is the error I get once all the players accept:

Warning: require(/var/www/tournoi/game/module/mainsite/award_types.inc.php): failed to open stream: No such file or directory in /var/tournoi/release/tournoi-200417-2009-gs/www/game/module/mainsite/award.game.php on line 22

Fatal error: require(): Failed opening required '/var/www/tournoi/game/module/mainsite/award_types.inc.php' (include_path='.:/usr/share/php') in /var/tournoi/release/tournoi-200417-2009-gs/www/game/module/mainsite/award.game.php on line 22
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Een
Posts: 3861
Joined: 16 June 2010, 19:52

Re: [NEW GAME] Avé Caesar available for testing

Post by Een »

TheLawyer wrote: 20 April 2020, 11:09 Great game, I used to have a lot of fun with it!

I have just created a 2-player test game and this is the error I get once all the players accept:

Warning: require(/var/www/tournoi/game/module/mainsite/award_types.inc.php): failed to open stream: No such file or directory in /var/tournoi/release/tournoi-200417-2009-gs/www/game/module/mainsite/award.game.php on line 22

Fatal error: require(): Failed opening required '/var/www/tournoi/game/module/mainsite/award_types.inc.php' (include_path='.:/usr/share/php') in /var/tournoi/release/tournoi-200417-2009-gs/www/game/module/mainsite/award.game.php on line 22
This should be fixed now, that was from our latest release.
clavat
Posts: 9
Joined: 05 April 2020, 17:49

Re: [NEW GAME] Avé Caesar available for testing

Post by clavat »

Thank you @Een for the kick fix.

Last update today :
- Add animation on horse moving
- Spectator mode is working
- minors bugs fixes
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SamHellerman
Posts: 16
Joined: 14 August 2019, 02:15

Re: [NEW GAME] Avé Caesar available for testing

Post by SamHellerman »

I and many of my friends love this game, so I'd be very excited to see it launch!
clavat
Posts: 9
Joined: 05 April 2020, 17:49

Re: [NEW GAME] Avé Caesar available for testing

Post by clavat »

SamHellerman wrote: 23 April 2020, 23:58 I and many of my friends love this game, so I'd be very excited to see it launch!
Hello SamHellerman, I'm glad to see that the community are excited like me with the idea to replay that game :)
I almost finish the development part, now the next step, also important is to get the license usage right for GBA against the publisher, Ravensburger.

I used every contacts forms I can found on Google about Ravensburger, also Facebook, but for the moment without any response, I guess the situation about Covid-19 don't help to accelerate this process...

Thanks for your positive feedback !
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DoctorPelusa
Posts: 36
Joined: 16 March 2020, 12:32

Re: [NEW GAME] Avé Caesar available for testing

Post by DoctorPelusa »

Hi, great work so far, I played a 3 player game till the end and that's my feedback:
- Endgame scoring is not working (not sure if you are aware), everyone got 1 point when crossing the finish line, which resulted in a triple tie.
- Please add this to the horses CSS the following line, as the css transformations introduce some repetition on the edges of the images:

Code: Select all

background-repeat: no-repeat;
- It would be awesome (at least for me) if instead of animating the horses from the start to the end position you'd animate each step, that's probably how most people would play it on a table, counting the movements.
- Will you be adding any variants?

Overall really good work, hope you can get the license soon!
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sourisdudesert
Administrateur
Posts: 4630
Joined: 23 January 2010, 22:02

Re: [NEW GAME] Avé Caesar available for testing

Post by sourisdudesert »

Hi !

Here is the new (much convenient) process for reviewing a game on BGA:
viewtopic.php?f=12&t=15288

Thanks for your work and looking forward to test your adaptation :)
clavat
Posts: 9
Joined: 05 April 2020, 17:49

Re: [NEW GAME] Avé Caesar available for testing

Post by clavat »

DoctorPelusa wrote: 25 April 2020, 13:54 Hi, great work so far, I played a 3 player game till the end and that's my feedback:
- Endgame scoring is not working (not sure if you are aware), everyone got 1 point when crossing the finish line, which resulted in a triple tie.
- Please add this to the horses CSS the following line, as the css transformations introduce some repetition on the edges of the images:

Code: Select all

background-repeat: no-repeat;
- It would be awesome (at least for me) if instead of animating the horses from the start to the end position you'd animate each step, that's probably how most people would play it on a table, counting the movements.
- Will you be adding any variants?

Overall really good work, hope you can get the license soon!
We discussed in PM about your issue for endgame scoring, it seems you didn't cross the imperial road, so you didn't get any token.
I added your CSS, thanks for the kick fix.

For the last two suggestions, it will be a bit hard to implement a "real movement" by animating each step, but it's a good idea ! Maybe if we get the license soon, and it will be sure my game will be on BGA, i'll develop this !
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