Feedback from initial tournament. https://boardgamearena.com/tournament?id=69033
-A player didn't show up for the finals, resulting in the game not being played and 3 players received a tie for first. Adding something to play with 1 less player when this scenario happens (checking that the game supports that player count). This would allow the game to be played. Tied to this would be if 3 players tie for first they all get the 1st place trophy, which is good, but then 4th place shouldn't receive the 2nd place trophy....a 3 way tie for first should mean there is no 2nd or 3rd.
-When someone doesn't show up and the game isn't played, this leads to an 'arbitrary' advancement. In this case it was finals, so not a big deal, but in other cases getting eliminated when someone else quits or doesn't show up is just wrong. The ideal solution would be to still play the game (or to finish the game if someone quits an in progress game) and then have those results count. I know this isn't how bga is setup when someone quits as the game results are neutralized and everyone but the quitter wins...this would need to be changed for tournaments to work properly with quitters (I realize some game can't currently function if someone quits, but at least implement this for games that can).
-Also an option to use a hard time limit and auto-kick/auto-pass for players that run out of time (in games where it is possible) would be a nice addition.
-A player didn't show up for the finals, resulting in the game not being played and 3 players received a tie for first. Adding something to play with 1 less player when this scenario happens (checking that the game supports that player count). This would allow the game to be played. Tied to this would be if 3 players tie for first they all get the 1st place trophy, which is good, but then 4th place shouldn't receive the 2nd place trophy....a 3 way tie for first should mean there is no 2nd or 3rd.
-When someone doesn't show up and the game isn't played, this leads to an 'arbitrary' advancement. In this case it was finals, so not a big deal, but in other cases getting eliminated when someone else quits or doesn't show up is just wrong. The ideal solution would be to still play the game (or to finish the game if someone quits an in progress game) and then have those results count. I know this isn't how bga is setup when someone quits as the game results are neutralized and everyone but the quitter wins...this would need to be changed for tournaments to work properly with quitters (I realize some game can't currently function if someone quits, but at least implement this for games that can).
-Also an option to use a hard time limit and auto-kick/auto-pass for players that run out of time (in games where it is possible) would be a nice addition.