I'm not sure why you've switched to Italian, but I guess I'll rely on Google Translate to answer.
ALA----IN (Google Translate) wrote: ↑01 April 2021, 09:19
Hi, yes, I confirm that I had read the guidelines and tried to be faithful to the original game.

I just tried to be a little clearer about some "generic" concepts that I noticed created confusion during the games, especially in the case of beginners and apprentices, but trying to stay faithful to the original text.
Again: (subjectively) increasing clarity may be well-intentioned, but should not be done. The developer wants people to see a given text (with a certain content and, if possible, length) across all languages. If I translate "You are the Priestess" to the Dutch equivalent of "You are the Priestess, secretly conspiring with the Princess. Tip: a good first action is to accuse someone of being a Guard!", that adds helpful information for Dutch-speaking players, but it is clearly not the desired result. If the developer had wanted that information to be directly available, he would have included it in the original text. It is much longer too, so it could look bad.
More often than not, I've also found people adding "explanations" that are actually incorrect or even more confusing than the original, in effect disadvantaging their language, with nothing the developer can do about it. If you think the original text can be made more clear by meaningfully changing its content, you should file a suggestion report (for example:
https://boardgamearena.com/bug?id=27542). That way, the developer can judge if it has merit, and all players can benefit. Small corrections to the text can be submitted through the translation system itself (English to English).
ALA----IN (Google Translate) wrote: ↑01 April 2021, 09:19
The spaces are mainly to make the question / exclamation mark more evident and therefore do not affect the meaning of the sentence
It doesn't matter that it doesn't affect the meaning when it's grammatically incorrect. There are rules for spacing around punctuation and they should be followed here as well (as far as I can see, Italian and Dutch don't seem to differ much in this regard).
An exaggerated comparison, but some people might think starting every word with a capital letter and using three spaces instead of just one would make things more clear as well, but that is no reason to do it.
ALA----IN (Google Translate) wrote: ↑01 April 2021, 09:19"fatto", in Italian it does not convey the idea of "being ready to play" and therefore I have wanted to clarify it (it is a button not part of the game, that is, it is like a "start").
"Done" doesn't convey "Ready to play" in English either. The game asks you to do something, and you indicate that you've done it. Just "Ready" could be an alternative, but the added fluff is not necessary and makes the button unintentionally big. You also can't be sure the string "Done" is never used in any other context, or will never be used elsewhere in the future. For example, the button could also appear to confirm an action. Having to click "Ready to play" when you've actually just finished playing would be rather silly.
It is of course acceptable (and recommended) for a text to have a bit of a different structure if this works better in the target language, but the content should essentially be the same.