I'm not a fan of this because it would require players to look at the order people took chips in, and not everyone pays full attention to the game all the time, so if people look at the logs they might have to consider a lot of options. If you agree that your first white chip never depends on other players' chips, you don't have that problem.ionalien wrote: ↑09 September 2026, 07:47IMO this is fine as a starting point, but if 2 players are taking the 6 chip back and forth, and you take 5 I will assume you have an ace at a minimum, because the context of the 6 chip back and forth has subsequently raised the bar for the 5 chip.dizzymisslizzy17 wrote: ↑05 August 2026, 15:05Just to clarify, that's based on mathematical probabilities, not just conventions. It is like stating that you have a 50% chance of rolling a 4, 5, or 6 on a six-sided die. So even people playing The Gang and not on BGA are using that math as a starting point.
Taking chips to send infos knowing it's not the right one
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- str8tsknacker
- Posts: 3
- Joined: 11 November 2022, 14:02
Re: Taking chips to send infos knowing it's not the right one
Post by str8tsknacker »
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primrose1234
- Posts: 115
- Joined: 01 February 2025, 20:03
Re: Taking chips to send infos knowing it's not the right one
Post by primrose1234 »
I might be late to the party, but I want to add something very important to the "do i take 5 with K2 when 2 players already fight for 6?".
Answer: Absolutely yes.
Does this violate the rules?
No.
The Gang is supposed to be played simultaneously, which means that all people grab their first chip at the same time. In reality this doesnt happen because of lag, afk, longer loading time etc. Since we try to reproduce a game played IRL, I always assume that the first chip taken is simultaneously. Means, if i played with my friend, i would grab 5 with K2 and then realize that two players fight for 6. So i put 5 back and take 4.
To make this example more obvious: My internet connection is terrible when I am at the kitchen. The loading time is long so that the first moves are played already. The played moves are integrated in the loading time which prolongs the loading time even further. By the time the game is loaded all people have their chips already.
Does that mean that I am not allowed to send the info I could send from the bathroom, where the game is immediately loaded and the 5 grab from start possible?
If I missed the start, do I even know if there was a fight for 6?
Taking the 5 there is totally legal and not violating the rules just because you are lagging.
Answer: Absolutely yes.
Does this violate the rules?
No.
The Gang is supposed to be played simultaneously, which means that all people grab their first chip at the same time. In reality this doesnt happen because of lag, afk, longer loading time etc. Since we try to reproduce a game played IRL, I always assume that the first chip taken is simultaneously. Means, if i played with my friend, i would grab 5 with K2 and then realize that two players fight for 6. So i put 5 back and take 4.
To make this example more obvious: My internet connection is terrible when I am at the kitchen. The loading time is long so that the first moves are played already. The played moves are integrated in the loading time which prolongs the loading time even further. By the time the game is loaded all people have their chips already.
Does that mean that I am not allowed to send the info I could send from the bathroom, where the game is immediately loaded and the 5 grab from start possible?
If I missed the start, do I even know if there was a fight for 6?
Taking the 5 there is totally legal and not violating the rules just because you are lagging.
-
primrose1234
- Posts: 115
- Joined: 01 February 2025, 20:03
Re: Taking chips to send infos knowing it's not the right one
Post by primrose1234 »
I dont like that behaviour, but I think there is a simple fix to it.You play with 3 cards on the table, you are 1 turn (nobody showed flush's strength) and there is 3 spades on the table. River come and it's a forth spade. You have the 2 of spades. So you pick 6 once to show strength/show you hit flush, and then pick 4.
Solution within the rules: You pick 6 and consequently downgrade to everybody else showing flush strength.
It is not forbidden to believe that you are the sole flush and therefore 6. You might end up being 6 and therefore picking 6 is legal.
If there was a flush shown on turn already, I assume taking 5 is correct, as you are always lower as that flush that exists already.
- dizzymisslizzy17
- Posts: 42
- Joined: 18 January 2022, 23:13
Re: Taking chips to send infos knowing it's not the right one
Post by dizzymisslizzy17 »
IDK if it is because I'm playing more, but this seems to be more and more of a problem. I recently played a game where a player took the following chips before going to the showdown (with fingerprint scan): 5-4-5-4-5. They were telling us they have a full house. This was not negotiating; they were signaling something. I've seen players take the top chip 3 times before moving to the showdown to indicate 3 of a kind, etc.
The rules are clear that the person whose cards are being guessed for fingerprint scan and retina scan can't give any hints. However, people are interpreting that as "don't say anything" and think that it is okay to communicate with signals with their chips. These are high-ranking players and when you bring it up, they argue with you.
Fingerprint and Retina Scans are supposed to be more difficult ... that's why they are challenge cards. Giving signals and codes with your chips is still giving hints imo. Not sure anything can be done, but it is frustrating.
The rules are clear that the person whose cards are being guessed for fingerprint scan and retina scan can't give any hints. However, people are interpreting that as "don't say anything" and think that it is okay to communicate with signals with their chips. These are high-ranking players and when you bring it up, they argue with you.
Fingerprint and Retina Scans are supposed to be more difficult ... that's why they are challenge cards. Giving signals and codes with your chips is still giving hints imo. Not sure anything can be done, but it is frustrating.
Re: Taking chips to send infos knowing it's not the right one
If you have Kx and two players are fighting for the 6, you hold the 5 for awhile and then drop down to the 4. If someone fights you for the 4, take the 5, put it back, then take the 4.
- dizzymisslizzy17
- Posts: 42
- Joined: 18 January 2022, 23:13
Re: Taking chips to send infos knowing it's not the right one
Post by dizzymisslizzy17 »
Sure, during negotiations. Not at the end when everyone has their chips and is ready to go to the showdown. That is signaling.
Re: Taking chips to send infos knowing it's not the right one
If signaling is a thing, the game becomes completely solvable. There are 216 ways you can grab a chip and put it back 3 times, and there are 169 starting hands. If you assign each hand to a combination, you can always signal your exact hand.
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- ↳ Nimalia
- ↳ The Number
- ↳ Undergrove
- ↳ Bandada
- ↳ Gang of Dice
- ↳ Volto
- ↳ Trekking the World
- ↳ Turncoats
- ↳ Lodge
- ↳ Vulture Culture
- ↳ Indian Chief
- ↳ Monster Trick
- ↳ Reflections in the Looking Glass
- ↳ Just Desserts
- ↳ Mech A Dream
- ↳ Farm Club
- ↳ Twin Tin Bots
- ↳ 101: the match
- ↳ Splash Down
- ↳ Inori
- ↳ Hokito
- ↳ Mind Cycling
- ↳ Kikai - Bricolage Heads
- ↳ Clash of Decks
- ↳ Trench
- ↳ King of the Pitch
- ↳ Citadels
- ↳ Rainbow
- ↳ Next Station: Tokyo
- ↳ Garden Rush
- ↳ Welcome To New Las Vegas
- ↳ Coloretto
- ↳ Beyond
- ↳ Nippon
- ↳ Harvest
- ↳ Fleet
- ↳ Dingo's Dreams
- ↳ Azul Duel
- ↳ Pond
- ↳ Quantum
- ↳ Open Face Chinese Poker
- ↳ Gnome Hollow
- ↳ Downforce
- ↳ Nile
- ↳ Tikal
- ↳ Color Flush
- ↳ Mantis Falls
- ↳ Trellis
- ↳ Cookie Addict!
- ↳ Symbiose
- ↳ DVONN
- ↳ Azure
- ↳ Dracula vs Van Helsing
- ↳ Marrakech
- ↳ 500
- ↳ My Shelfie: The Dice Game
- ↳ Golf
- ↳ Skat
- ↳ Kado
- ↳ Cóatl
- ↳ MegaJackpot
- ↳ Dinner In Paris
- ↳ Pacifica
- ↳ Queen of Scots
- ↳ Junk Drawer
- ↳ Space Station Phoenix
- ↳ Resist!
- ↳ Paris Connection
- ↳ Pisanki
- ↳ Inverted Dice
- ↳ The Last Droids
- ↳ iye
- ↳ Cathood
- ↳ Schafkopf
- ↳ Stockpile
- ↳ Celestia
- ↳ The Brambles
- ↳ Nature
- ↳ Quattuor Reges
- ↳ Takenoko
- ↳ Four Color Cards
- ↳ Similo
- ↳ Lords of Xidit
- ↳ Pingimus
- ↳ Lost Seas
- ↳ 31
- ↳ Get on Board: New York & London
- ↳ Perudo
- ↳ Potions of Azerland
- ↳ Naishi
- ↳ The Boss
- ↳ Assyria
- ↳ Biomes of Nilgiris
- ↳ Belladone Bluff
- ↳ Shock! Knights & Poisons
- ↳ abalone
- ↳ After Us
- ↳ Scriptoria
- ↳ Cat in the Box: Deluxe Edition
- ↳ Mate
- ↳ Mijnlieff
- ↳ Arctic
- ↳ Mercado de Lisboa
- ↳ Oh-Seven
- ↳ 1000
- ↳ Legions
- ↳ Stupor Mundi
- ↳ Evo: The "Game no Name"
- ↳ Go-Stop
- ↳ Quartz: The Dice Game
- ↳ Festival
- ↳ Pyramido: Forgotten Treasures
- ↳ Biomos
- ↳ Pylos
- ↳ Cairo Corridor
- ↳ Giraffe Raffe
- ↳ Dice Theme Park
- ↳ Verso
- ↳ Fruit Picking
- ↳ Panda Rei
- ↳ Tang Hu Lu
- ↳ Botanicus
- ↳ Red7
- ↳ March of the Crab
- ↳ Lady's Choice
- ↳ Ninjan
- ↳ Misty
- ↳ Abra Chadabra
- ↳ VektoRace
- ↳ Lines of Action
- ↳ Sail
- ↳ Cuttle
- ↳ sparts
- ↳ Armadöra
- ↳ Tortuga 1667
- ↳ Gosu X
- ↳ River of Gold
- ↳ Jump Gate
- ↳ Odicey
- ↳ LUZ
- ↳ Samarkand
- ↳ Durak
- ↳ Wizards Cup
- ↳ Art Thief
- ↳ Kokeshi
- ↳ Lumen: The Lost World
- ↳ Go Fish
- ↳ Quetzal
- ↳ Golfie
- ↳ Dédale
- ↳ Resolve
- ↳ Envelopes of Cash
- ↳ Crisps
- ↳ Stalk exchange
- ↳ Sir Ocelot's cave
- ↳ Claim
- ↳ Shifting Stones
- ↳ Quarto
- ↳ Art Decko
- ↳ Age of Civilization
- ↳ Mesos
- ↳ Hidden Leaders
- ↳ Yokai
- ↳ Battle of LITS
- ↳ Conspiracy
- ↳ Dice Hospital: ER – Emergency Roll
- ↳ Let's Catch the Lion!
- ↳ Luxor
- ↳ Forks: 2nd Edition
- ↳ Color Pop
- ↳ Scratch and Catch
- ↳ Qu4to
- ↳ Cephalopod
- ↳ Tablut
- ↳ 12 Chip Trick
- ↳ Cucumber
- ↳ German Whist
- ↳ Shogun
- ↳ Oriflamme
- ↳ Bower
- ↳ Verona Twist
- ↳ Balloon Pop!
- ↳ None Shall Pass!
- ↳ District Noir
- ↳ It's a Wonderful Kingdom
- ↳ Refuge
- ↳ Seikatsu
- ↳ Applejack
- ↳ The Itty Bitty Card Game
- ↳ Treos
- ↳ Kulami
- ↳ Happy City
- ↳ Paper World
- ↳ Coin Age
- ↳ Roll Into Town
- ↳ The Hanging Gardens
- ↳ Dungeon Rummy
- ↳ Road to 300
- ↳ Circle of Life
- ↳ Kingscraft
- ↳ Caper: Europe
- ↳ President
- ↳ Gomoku
- ↳ GoldnCrash
- ↳ Takara Island
- ↳ Sherlock 13
- ↳ Choconnect
- ↳ Mapmaker: The Gerrymandering Game
- ↳ The Jelly Monster Lab
- ↳ Tiwanaku
- ↳ China Gold
- ↳ Ginkgopolis
- ↳ Mythicals the boardgame
- ↳ Seotda
- ↳ Dragon Castle
- ↳ Bug
- ↳ Bunny Drops
- ↳ Sfynx
- ↳ Classified Information
- ↳ Little Factory
- ↳ Metro
- ↳ Thurn and Taxis
- ↳ Cake Master
- ↳ Sneferu: Builders of the Pyramids
- ↳ Pocket Cats
- ↳ Orion Duel
- ↳ Propuh
- ↳ Piratas!
- ↳ Streetcar
- ↳ Mind Up!
- ↳ Blooms
- ↳ Diamonds
- ↳ The Last
- ↳ Con Sonar!
- ↳ Love Links
- ↳ Caravan
- ↳ Moon River
- ↳ Jekyll vs. Hyde
- ↳ Sergeant Major
- ↳ ECK
- ↳ Battlegammon
- ↳ Via Magica
- ↳ Newton
- ↳ EKONOS
- ↳ Mexica
- ↳ 42
- ↳ Cosmos: Empires
- ↳ Architects of Amytis
- ↳ Tiny Turbo Cars
- ↳ Ekko
- ↳ Kami
- ↳ Karvi
- ↳ Crazy Farmers
- ↳ Masters of Renaissance: Lorenzo il Magnifico – The Card Game
- ↳ Siam
- ↳ Aniversus
- ↳ Kabaleo
- ↳ Qamgo
- ↳ Hex
- ↳ Nibble
- ↳ Medina
- ↳ Room 25
- ↳ Duck & Cover
- ↳ Simplicity
- ↳ Buttons
- ↳ Big Two
- ↳ Kahuna
- ↳ Hadara
- ↳ Ynaros Fallin
- ↳ Skate Legend
- ↳ Finca
- ↳ Calypso
- ↳ Bacon
- ↳ Age of Champagne
- ↳ Tulip & Rose
- ↳ L'Oracle B.A-BET
- ↳ Ultimate Tic-Tac-Toe
- ↳ Battle Spirits Saga
- ↳ Veletas
- ↳ GOLDblivion
- ↳ Zola
- ↳ Quirky Quarks
- ↳ 99 (trick-taking card game)
- ↳ Elfenland
- ↳ Apocalypse au Zoo de Carson City
- ↳ High Season
- ↳ Flaming Pyramids
- ↳ Oxono
- ↳ Equinox
- ↳ Connect6
- ↳ Sahwari
- ↳ Dicy Cards
- ↳ Geek Out! Masters
- ↳ The Gnomes of Zavandor
- ↳ Forever Home
- ↳ Neom
- ↳ SetUp
- ↳ Steam Works
- ↳ On Tour
- ↳ Spring Cleaning
- ↳ Ice and the Sky
- ↳ Zefiria
- ↳ Konane
- ↳ Homesteaders
- ↳ The King's Guild
- ↳ 3000 Scoundrels
- ↳ Florenza: The Card Game
- ↳ Thermopyles
- ↳ The Fox in the Forest: Duet
- ↳ Power Vacuum
- ↳ Vault A Den of Thieves
- ↳ Coal Baron
- ↳ Unrest
- ↳ Okanagan: Valley of the Lakes
- ↳ Nacho Pile
- ↳ Hack Trick
- ↳ Sobek
- ↳ Yaniv
- ↳ Almadi
- ↳ Romi Rami
- ↳ Forage
- ↳ Batalla de Coronas
- ↳ Solar Storm
- ↳ Loco Momo
- ↳ Cardiceo
- ↳ GrumbleStone
- ↳ Trike
- ↳ Legendary Inventors
- ↳ Koryŏ
- ↳ That's Life!
- ↳ Lielow
- ↳ Dark Agent
- ↳ Flowers: A Mandala Game
- ↳ Solo Whist
- ↳ Copenhagen
- ↳ HUND
- ↳ Flip Freighters
- ↳ Sapiens
- ↳ Boreal
- ↳ Eminent Domain: Microcosm
- ↳ Maps of Misterra
- ↳ Micro Midgard
- ↳ All In
- ↳ OASIS New Hope
- ↳ Castles of Caleira
- ↳ Goblin Hood
- ↳ For the King (and Me)
- ↳ Starship Merchants
- ↳ Evergreen
- ↳ Boomerang: Australia
- ↳ Once Upon A Forest
- ↳ Megalomania
- ↳ Caribbean All Fours
- ↳ Cradle to Grave
- ↳ Le Roy des Ribauds
- ↳ Palace
- ↳ Dice Summoners
- ↳ Divercité
- ↳ The Battle for Hill 218
- ↳ Yokai Septet
- ↳ Astra
- ↳ Insert
- ↳ Niagara
- ↳ gaia
- ↳ Number Drop
- ↳ Rest In Peace
- ↳ Vidrasso
- ↳ The Ruhr: A Story of Coal Trade
- ↳ United Square
- ↳ Noir: Killer versus Inspector
- ↳ Diced Tomatoes
- ↳ The Builders: Antiquity
- ↳ Meridians
- ↳ Barbu
- ↳ Dinosaur Tea Party
- ↳ Origin
- ↳ Exit Strategy
- ↳ Boss Quest
- ↳ Expedition: Northwest Passage
- ↳ Through the Ages
- ↳ 24/7: The Game
- ↳ Whist 22
- ↳ Gift of Tulips
- ↳ Volfyirion Guilds
- ↳ Zuuli
- ↳ FIKA
- ↳ Don't Go In There
- ↳ Humanity
- ↳ Neutreeko
- ↳ Hawaii
- ↳ Xanadu
- ↳ Murus Gallicus
- ↳ Colorado
- ↳ Secret Moon
- ↳ Diablo
- ↳ Nain Jaune
- ↳ HUGO
- ↳ Robots Ate Our Pizza
- ↳ I'm The Boss
- ↳ Empire Plateau: The Lateral Thinking Tactical Strategy Wargame
- ↳ Micro Dojo
- ↳ Ghost At Home
- ↳ Rift Valley Reserve
- ↳ Legend Raiders
- ↳ Betta
- ↳ Streets
- ↳ cucco
- ↳ Hypnosia
- ↳ Mia
- ↳ Crime Zoom: A Dirty Objective
- ↳ Oust
- ↳ Line It
- ↳ Crypt
- ↳ Silo
- ↳ Knockout Whist
- ↳ Legends of Hellas
- ↳ Las Vegan
- ↳ Raubbau
- ↳ Tucano
- ↳ Lifeline
- ↳ Rive
- ↳ Sensei
- ↳ Hungarian Tarokk
- ↳ Impasse
- ↳ Drones vs Seagulls
- ↳ Stir Fry Eighteen
- ↳ Trusis
- ↳ Gosu
- ↳ Look at the Stars
- ↳ Schrödinger's Cats
- ↳ Cubosaurs
- ↳ Canosa
- ↳ Hydroracers
- ↳ Yin Yang
- ↳ Fairy Trails
- ↳ Veggie Garden
- ↳ mow
- ↳ 8 Masters' Revenge
- ↳ Noah
- ↳ Amyitis
- ↳ Injawara
- ↳ Regidice
- ↳ Factum
- ↳ Kingdoms
- ↳ Baby Dinosaur Rescue
- ↳ Vege Tables
- ↳ Egocentric World
- ↳ EpiZodiak
- ↳ Blue Skies
- ↳ Fai-fo
- ↳ Sobek 2 players
- ↳ Senshi
- ↳ Big Monster
- ↳ Small Islands
- ↳ Lineae
- ↳ Mascarade
- ↳ Dragon Keeper: The Dungeon
- ↳ Icebreaker
- ↳ Yspahan
- ↳ Iwari
- ↳ Nicodemus
- ↳ Eruption
- ↳ Troyes Dice
- ↳ Morocco
- ↳ SteamRollers
- ↳ Blaze
- ↳ Exploration: Warzone
- ↳ Tea Time
- ↳ Zener
- ↳ Penalty Challenge
- ↳ EVL
- ↳ Lost Explorers
- ↳ Herrlof
- ↳ Turn the tide
- ↳ Off the Rails
- ↳ Krosmaster Blast
- ↳ Grand Bazaar
- ↳ Grosstarock
- ↳ Trick of the Rails
- ↳ Rolled West
- ↳ NXS
- ↳ Hoarders
- ↳ Saint Poker
- ↳ Bombay
- ↳ Nautilus
- ↳ Cinco
- ↳ Gopher
- ↳ The Void
- ↳ Metromania
- ↳ Guildes
- ↳ KQJ
- ↳ Phat
- ↳ Penny Press
- ↳ Quantik
- ↳ Mammalath
- ↳ Uncle Chestnut's Table Gype
- ↳ ToeShamBo
- ↳ Biyi
- ↳ Nanga Parbat
- ↳ Diam's
- ↳ Coup
- ↳ Gear & Piston
- ↳ GORami
- ↳ Dragon Line
- ↳ Outlaws: Last Man Standing
- ↳ Tiki
- ↳ Gygès
- ↳ Khronos
- ↳ Outlaws: Last Man Standing
- ↳ 15 Days
- ↳ 15 Jours en France
- ↳ 216
- ↳ 5Pairs
- ↳ A Fistful of Gold
- ↳ APEX
- ↳ AVES
- ↳ Abroad
- ↳ Alakablast
- ↳ All You Can Eat Buffet
- ↳ Amazonas
- ↳ Apocalypse au Zoo de Carson City
- ↳ Arabella
- ↳ Archipels
- ↳ Arctica
- ↳ Atrah
- ↳ Auntie Mildred's list of random tasks
- ↳ Aurum
- ↳ Azul: Stained Glass of Sintra
- ↳ Bamboozle
- ↳ Battleships Pencil & Paper
- ↳ Bauer
- ↳ Bebop
- ↳ Bids
- ↳ Black Narrows
- ↳ Blast Radius
- ↳ Block Arena
- ↳ Blooms
- ↳ Blot
- ↳ Breadcrumbs
- ↳ Bug Off
- ↳ Bunny Boom
- ↳ Bus
- ↳ Bye-Bye Black Sheep
- ↳ CATsle Builder
- ↳ Cannonades
- ↳ Capybara'n'Capyabara
- ↳ Carcassonne
- ↳ Cassino
- ↳ Catopomp
- ↳ Chandigarh
- ↳ Cheez-Tricks
- ↳ Chicken!
- ↳ Churn
- ↳ Circadia
- ↳ Circle Of Life: on the Savannah
- ↳ Civolution
- ↳ Class of 89'
- ↳ Coins
- ↳ Coloretto
- ↳ Confusing Lands
- ↳ Cookie battle
- ↳ Crash
- ↳ Crits & Tricks
- ↳ Custodian Dice
- ↳ Dale of Merchants
- ↳ Dance of Muses
- ↳ Deck EXPRESS: Tennessee Central
- ↳ Deck EXPRESS: Tennessee Central
- ↳ Deliverance
- ↳ Deluxe Camping
- ↳ Detective Poker
- ↳ Dickory
- ↳ Digging For Dinos
- ↳ Dobro
- ↳ Draft Cider
- ↳ Dragon Keeper, The Dungeon
- ↳ Dragonarium
- ↳ Déjà Vu
- ↳ Edgecut
- ↳ Electrify
- ↳ Enemy Anemone
- ↳ Eriantys
- ↳ Expeditions
- ↳ Expressions
- ↳ Falconry
- ↳ Fall of Lumen
- ↳ Fantasy Tiles
- ↳ Festi’vibes
- ↳ Fibonachos
- ↳ Fight the Landlord
- ↳ Finity
- ↳ Five Three Five
- ↳ Flipwars
- ↳ Flume
- ↳ For-Ex
- ↳ Forest Shuffle : Smoky Mountains
- ↳ Forfort
- ↳ Four Gardens
- ↳ Fox on the Tree
- ↳ Friendly Fishing
- ↳ Fugu
- ↳ GIPF
- ↳ Game of Trains
- ↳ Garden Geckos
- ↳ Garden Nation
- ↳ Gems of Iridescia
- ↳ Get on Board: Paris & Roma
- ↳ Get the MacGuffin
- ↳ Go_sandboxversion
- ↳ Golden Goal
- ↳ Golems
- ↳ Good Fortune
- ↳ Greasy Spoon
- ↳ Group
- ↳ Grund
- ↳ Guile
- ↳ Gyges
- ↳ Hadron
- ↳ Hawaiian Hanafuda
- ↳ Heckin Hounds
- ↳ Herooj
- ↳ Hey! That's my fish
- ↳ Hypnosia
- ↳ Hội Phố (Second Edition)
- ↳ Inkwell
- ↳ Invector
- ↳ Isaac
- ↳ Isle of Bears
- ↳ Journey Horizon
- ↳ Kaiser
- ↳ Kani Nari Ebi
- ↳ Kelp
- ↳ Khronos
- ↳ Kinapa
- ↳ King of the Dice
- ↳ Kmakici Family's greatest teatime
- ↳ Knister
- ↳ Kraken Up
- ↳ Lata
- ↳ Les toits de Paris
- ↳ Lewis & Clark
- ↳ Libertalia: Winds of Galecrest
- ↳ Linkx
- ↳ Livingstone
- ↳ Logger
- ↳ Lunar
- ↳ Maatatahay
- ↳ Malabares
- ↳ Mango
- ↳ Maquis
- ↳ Mattock
- ↳ Meadow
- ↳ Metz
- ↳ Microlonies
- ↳ Mighty
- ↳ Minefield
- ↳ Minhwatu
- ↳ Mod Ten
- ↳ Monster Factory
- ↳ Monster Hex
- ↳ Monster Smash
- ↳ Moolight: The Land of the Wolves
- ↳ Mutant Crops
- ↳ Nap
- ↳ Narabi
- ↳ Neon Reign
- ↳ Next Station: Berlin
- ↳ Nice to Know! Animals
- ↳ Nylon-ppong
- ↳ ONE
- ↳ Odysseus
- ↳ Odéon
- ↳ Olenon
- ↳ Onda
- ↳ Open Season
- ↳ POP!
- ↳ Paikō
- ↳ Paladins of the West Kingdom
- ↳ Palourde
- ↳ Panda Panda
- ↳ Park Life
- ↳ Penny Press
- ↳ Persona Non Grata
- ↳ Pescado Novo
- ↳ Petals
- ↳ Piepmatz
- ↳ Pier 18
- ↳ PiliPiliExtraSpicy
- ↳ Pioneer Rails
- ↳ Pirates Under Fire
- ↳ Point City
- ↳ Pook
- ↳ Positano
- ↳ Puerto Rico
- ↳ Quest Inc.
- ↳ Quiltable
- ↳ Quinque
- ↳ Quintus
- ↳ Quorum
- ↳ RIVALS
- ↳ RabbitZ & Robots
- ↳ Race for the Galaxy
- ↳ Redstone
- ↳ Relative Space
- ↳ Road Master
- ↳ Room and Pillar
- ↳ Roppyakken
- ↳ Rowdy Partners
- ↳ Rumble Planet
- ↳ Safari Witness
- ↳ Savanna Ten
- ↳ Schadenfreude
- ↳ Scratch and Catch
- ↳ Scream Park
- ↳ Sea Shells
- ↳ Seven Knights Bewitched
- ↳ Sheep Boom Bah
- ↳ Skirmish: Battle for Draconia
- ↳ Sky Totems
- ↳ Skybirds
- ↳ Sobek 2 players
- ↳ Soulaween
- ↳ Speculaas
- ↳ Spellcrafter
- ↳ Splitter
- ↳ Squadro
- ↳ Stigméria
- ↳ Stonks
- ↳ Strategic Reserve
- ↳ Strawberry Sunset
- ↳ Sunfield Farm
- ↳ Sunrise Sunset
- ↳ Suspeição
- ↳ Take Time
- ↳ Tamago Dorobou
- ↳ Tangram City
- ↳ Tannhäuser
- ↳ Tapas
- ↳ The Battle for Hill 218
- ↳ The Great American Fox Hunt
- ↳ The Great Split
- ↳ The Happiest Cat in the World
- ↳ The King of the Woods
- ↳ The Little Flower Shop
- ↳ The Nine Domains
- ↳ The Oracle of Delphi
- ↳ The White Castle Duel
- ↳ Tholos
- ↳ Thrive
- ↳ Tien Len
- ↳ Time Splicers
- ↳ Tiny Farms
- ↳ Toepen
- ↳ Tokaido Duo
- ↳ Tomatoss
- ↳ TriATri
- ↳ Trick-n-Chef
- ↳ Trickarus
- ↳ Troggu
- ↳ Tsukimi
- ↳ Twin Palms
- ↳ Two-Ten-Jack
- ↳ Ultimatch
- ↳ Unane
- ↳ Up or Down?
- ↳ Vegetable Stock
- ↳ Verdant Arizona
- ↳ Via Gladiola
- ↳ Vivo
- ↳ Vizia
- ↳ Voyages
- ↳ Waddle
- ↳ Wana
- ↳ Whist
- ↳ Widgets n' Digit$
- ↳ Wild Space
- ↳ Word Traveler
- ↳ Xxung
- ↳ Yoxii
- ↳ Zookeepers
- ↳ a_way
- ↳ niwashi
- ↳ Àiyé
- ↳ Écarté