Hi,
So I play mainly coops games, and I run into this situation I believe 3 times.
I play with someone, I explain the rules, and pretty early I tell him what to do and explain why. Then during the game I can tell more what to do on important turns.
Some players do what I requested, but others will try to do systematiquely something else. If it's after the first few turns, since it was an important action, that will just lead to complications. Do that twice or thrice, and the game will be chaostic/lost really fast.
On the other hand, if I'm not leading those important turns, since it's some coops games, that can make the game fastly not fun / need a restart. And since the game could be lost fast, it look like the other player will not like much the game, since the game was lost fast.
Any thoughs? Ideas?
So I play mainly coops games, and I run into this situation I believe 3 times.
I play with someone, I explain the rules, and pretty early I tell him what to do and explain why. Then during the game I can tell more what to do on important turns.
Some players do what I requested, but others will try to do systematiquely something else. If it's after the first few turns, since it was an important action, that will just lead to complications. Do that twice or thrice, and the game will be chaostic/lost really fast.
On the other hand, if I'm not leading those important turns, since it's some coops games, that can make the game fastly not fun / need a restart. And since the game could be lost fast, it look like the other player will not like much the game, since the game was lost fast.
Any thoughs? Ideas?