Greetings,
I spent some time yesterday organizing the suggestions in the [Terraforming Mars] bug/suggestion forum.
If you go to the bug/suggestion page and filter by "report type - suggestion", and the clock the header to sort by number of upvotes, you can see the most highly upvoted suggestions.
I recommend doing that, and upvote a couple of suggestions. Please do not upvote them all - that will not accomplish anything. We want to see which suggestions are more preferred relative to others.
In fact, I recommend DOWNVOTING suggestions you do not like. And pick one or two that you like the most, and upvote them. This will help see which suggestions are most popular.
Keep in mind:
1) House rules and variants are unlikely to be implemented because they require explicit permission from the Fryx family.
2) It is not feasible to implement every halfway decent suggestion. Players want Venus, Turmoil, promo cards, preludes 2, etc. This all takes a lot of time and effort.
3) Some suggestions are not feasible within the BGA framework.
I spent some time yesterday organizing the suggestions in the [Terraforming Mars] bug/suggestion forum.
If you go to the bug/suggestion page and filter by "report type - suggestion", and the clock the header to sort by number of upvotes, you can see the most highly upvoted suggestions.
I recommend doing that, and upvote a couple of suggestions. Please do not upvote them all - that will not accomplish anything. We want to see which suggestions are more preferred relative to others.
In fact, I recommend DOWNVOTING suggestions you do not like. And pick one or two that you like the most, and upvote them. This will help see which suggestions are most popular.
Keep in mind:
1) House rules and variants are unlikely to be implemented because they require explicit permission from the Fryx family.
2) It is not feasible to implement every halfway decent suggestion. Players want Venus, Turmoil, promo cards, preludes 2, etc. This all takes a lot of time and effort.
3) Some suggestions are not feasible within the BGA framework.