Search found 14 matches

by LiatKolink
28 September 2026, 04:36
Forum: The Crew: Mission Deep Sea
Topic: Please use the 'always agree' distress beacon option sparingly.
Replies: 1
Views: 244

Re: Please use the 'always agree' distress beacon option sparingly.

In those cases, I would suggest writing in the chat to your teammates about that. However, the permanent solution would be, from BGA's side, to modify it so that you can suggest trading cards, and then people can vote where to give the cards. Another option would be for someone to have "NO"...
by LiatKolink
05 July 2026, 04:29
Forum: Discussions
Topic: Table Names
Replies: 8
Views: 379

Re: Table Names

You can write a note, and it will pop up whenever you open that table.
by LiatKolink
22 April 2026, 05:00
Forum: Harmonies
Topic: Ability to add "ghost tiles" to allow for future planning
Replies: 0
Views: 212

Ability to add "ghost tiles" to allow for future planning

One of the things I like to do with games like Wingspan is write step-by-step what I'd like to do during my future turns. With Harmonies, however, it is hard to display what I'd like to do due to the nature of a Hex grid. My proposal is allowing for "ghost tiles" that have no bearing in th...
by LiatKolink
22 April 2026, 04:55
Forum: Harmonies
Topic: Scoring Suggestion Improvements
Replies: 4
Views: 404

Re: Scoring Suggestion Improvements

I've always thought the same way, but my go-to game was Wingspan.
by LiatKolink
24 July 2025, 07:32
Forum: The White Castle
Topic: Fix player board to bottom of screen
Replies: 0
Views: 159

Fix player board to bottom of screen

I modified some CSS so that your own player board is fixed to the bottom-left corner of the screen. It does not affect mobile phone screens; but if you want to, you can if you modify the @media parameter, or if you remove that part of the snippet altogether. One thing to note is that you'll have to ...
by LiatKolink
02 March 2025, 03:35
Forum: Español - es
Topic: Consejos prácticos para hacer traducciones [2023.03.20]
Replies: 1
Views: 1150

Re: Consejos prácticos para hacer traducciones [2023.03.20]

Al día siguiente de haber traducido una cadena, ya debería estar disponible en el juego. Podemos jugar u observar una partida para validar las traducciones que hemos hecho. ¿En serio? Pensé que sería hasta que estuvieran validadas. Tengo BGA en Inglés, así que ni me entero; pero voy a cambiarlo al ...
by LiatKolink
02 March 2025, 03:23
Forum: Español - es
Topic: Roll & Write -> Tirar dados y escribir??
Replies: 7
Views: 898

Re: Roll & Write -> Tirar dados y escribir??

Pero una IA de las malas, porque ver juegos de cartas plagados de "tarjeta" (card), "truco" o "broma" (trick), etc. a mi me están poniendo histérico. ¿Alguna razón por la queja en cuanto a "tarjetas"? No sé cómo sea en el resto del mundo, pero en México "...
by LiatKolink
02 March 2025, 03:20
Forum: Español - es
Topic: Game no es juego
Replies: 5
Views: 442

Re: Game no es juego

Philoupino wrote: ↑24 December 2024, 10:11 Y tarjeta ≠ carta 😉
¿Cuál es la diferencia?
by LiatKolink
02 March 2025, 03:16
Forum: Translations
Topic: Inconsistent Spanish translation of "tile" (in the game Framework)
Replies: 3
Views: 344

Re: Inconsistent Spanish translation of "tile" (in the game Framework)

From what I read elsewhere, you must have at least 100 validated strings (IDK if in a specific language) to be able to fix validated strings.
by LiatKolink
16 December 2024, 05:51
Forum: Official announcements [en]
Topic: SPLENDOR: SILK ROAD - Dominate the Silk Road to become the most prestigious merchant in the world!
Replies: 21
Views: 4434

Re: SPLENDOR: SILK ROAD - Dominate the Silk Road to become the most prestigious merchant in the world!

barbskidoodle wrote: ↑13 December 2024, 16:39 Is there a way to do a tutorial on the expansion for those of us who have never played it
I would love it too. So far I looked for videos about it, but couldn't find any, TBH.

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