Yes, I read that at the time. Though you were polite enough to not describe it as "awful".N_Faker wrote: ↑07 September 2020, 18:48I already did, though I should probably have explained the results better.Giordano Bruno 1974 wrote: ↑07 September 2020, 17:55 I daresay that anyone running your games through an analyser is going to find quite a few mistakes.N_Faker wrote: ↑05 September 2020, 02:11Yes, the ELO ranges in which you have played in until now, in large part, only tries to minimize blot exposure. Which will usually result in exceptionally poor error ratings.CaractacusPots wrote: ↑04 September 2020, 22:12 The majority of the players I have faced here are truly awful, some complete novices whose every move is only concerned with keeping every piece from being exposed as a blot. Some are good players. On balance I should be well up because poor play can not consistently stand up to sound strategic play in this game. Luck as a factor should even out and good players must then prevail very significantly. As it is well guess what, I have won a nicely balanced 50% of the games I have played.
Yet, your own error rating isn't great either. I plotted your last 10 games into GNUBG which resulted in these overall ratings.
Error rate mEMG (MWC) __________ -37.2 ( -0.152%)
Snowie error rate _______________ -15.1 ( +0.000%)
Error based abs. FIBS rating _______________ 1666.7
GNUBG fileThe games that were plotted in were played by CaractacusPots' on 2020-09-03 and 2020-09-04.https://www.gnu.org/software/gnubg/manual/html_node/Overall-rating.html wrote: Error rate (per decision): The error rate per decision is the total error rate divided by the number of non-trivial decisions (i.e., the sum of unforced moves and close or actual cube decisions). Again, please note that is different from Snowie 4 that defines the error rate per decision as the total error rate divided by the total number of moves for both players. In general, your error rate per move will be lower in Snowie than in GNU Backgammon. An investigation of approximately 300 matches showed the on average the GNU Backgammon error rate with be 1.4 times higher than your Snowie 4 error rate.
Equivalent Snowie error rate: For easy comparison GNU Backgammon will also print the total error rate calculated by the same formula as Snowie 4.
Threshold for ratings:
Normalized total error rate per move Rating
0.000 - 0.002 ___________________ Supernatural
0.002 - 0.005 ___________________ World Class
0.005 - 0.008 ___________________ Expert
0.008 - 0.012 ___________________ Advanced
0.012 - 0.018 ___________________ Intermediate
0.018 - 0.026 ___________________ Casual Player
0.026 - 0.035 ___________________ Beginner
> 0.035 ________________________ Awful!
Please note: The Normalized total error rate per move is multiplied by 1000 in the default settings.
CaractacusPots' overall error rating within the 10 games that were plotted in is within the 'Awful!' rating.
The lowest error rate within the 10 games was -13.7 and the highest -71.7.
In relation to BGA Backgammon ranking it is probably around 200 ELO.
I meant the three games he played and lost recently against people with higher ELO level than him.
In his mind, he was pwning the opposition who then suddenly got lucky because of the "in-built levelling". According to his arguments about weaker players getting help, he should have been the one getting help.
My view is that if anyone were to run an error count, I'm sure that at least one of them had a lower error count than he did.

