Search found 83 matches

by Sammy McSam
24 June 2026, 01:54
Forum: Hanabi
Topic: self-layered patch finesse?
Replies: 4
Views: 139

Re: self-layered patch finesse?

i think the correct term for this is a Pestilent Finesse . Interesting, not heard of this before in h-group conventions. Of course since we always use 1-away bluff targets and interpret clues as finesse (truth) until a bluff (lie) is revealed, we have no need for a 'pestilent' concept to disambigua...
by Sammy McSam
18 June 2026, 15:54
Forum: Hanabi
Topic: self-layered patch finesse?
Replies: 4
Views: 139

self-layered patch finesse?

https://i.ibb.co/gZdFGPKp/self-layered-patch-finesse.png First move of the game hypothetical clue: loafbit to Juicy_Lemon 02: this card is a 2 What should _mg6maciej_ consider? [spoiler] 2m is clued, if I do nothing: everyone knows it must be a finesse and so 1m is promised somewhere Juicy will pla...
by Sammy McSam
20 May 2026, 17:11
Forum: Hanabi
Topic: Removing conventions from the help page
Replies: 2
Views: 140

Removing conventions from the help page

A user new to conventions with a fresh perspective completely reworked the help and tips pages. The reworked help page is overall well articulated and remains concise. The reworked tips page needs more thought. Currently there is too much content to be rendered. The main change is moving convention ...
by Sammy McSam
17 March 2026, 20:09
Forum: Hanabi
Topic: Looking for friendly players
Replies: 13
Views: 550

Re: Looking for friendly players

A lot of players have reached out to me and wants to play Hanabi, which is super nice, however very few (actually none) seem to want to play 3-4 players. I don't find it fun at all to play only 2 players. So, to clarify, I'm only looking for people who wants to participate in a bigger group of play...
by Sammy McSam
23 February 2026, 02:11
Forum: Ponte del Diavolo
Topic: Does anyone play? LFO
Replies: 3
Views: 46

Re: Does anyone play? LFO

From the game page https://boardgamearena.com/gamepanel?game=pontedeldiavolo I activated the notification for when a real-time table is opened, but I rarely get notifications because there are so few players. I've never seen a real-time arena game but I've played a lot of turn-based arena games. You...
by Sammy McSam
14 February 2026, 19:28
Forum: Ticket to Ride: Europe
Topic: Tickets list by type and expansion now available
Replies: 0
Views: 159

Tickets list by type and expansion now available

I made a table of all tickets. Feel free to suggest a more useful sort order / colour code:
https://en.doc.boardgamearena.com/Tips_ ... rideeurope
by Sammy McSam
11 February 2026, 17:47
Forum: Hanabi
Topic: 2 player ELO level separation
Replies: 12
Views: 310

Re: 2 player ELO level separation

Thank you very much for the clarification. I will ask one more question: is there a "final bang" option (you can win only if you placed all cards in all colors and most important game is not finishing where card geck does) on bga. I haven't found it, but maybe I'm missing something. No th...
by Sammy McSam
11 February 2026, 12:36
Forum: Hanabi
Topic: 2 player ELO level separation
Replies: 12
Views: 310

Re: 2 player ELO level separation

Andrei3009 wrote: 11 February 2026, 11:55 I am not familiar with the bga community of this game,could you tell me what do the "finesses" "reverse finesses" "layers " terms mean?
https://en.doc.boardgamearena.com/Gameh ... onventions is a brief introduction with an example of each
by Sammy McSam
10 February 2026, 19:10
Forum: Ticket to Ride: Europe
Topic: City name colours
Replies: 1
Views: 113

City name colours

Are the tickets used on BGA direct copies of any available physical game? I was curious what the significance of the different city name colours is. I think: - red names are not 'big cities' - green names are 'big cities' - blue names are maybe just an error when adapting the game for online play he...
by Sammy McSam
09 November 2025, 23:37
Forum: Saboteur
Topic: What is this trend of silent table?
Replies: 3
Views: 291

Re: What is this trend of silent table?

How we got to silent The ' maximum number of saboteurs ' option was introduced because when there is one less saboteur it was way too easy for diggers to win and not fun for the lonely sabs. As the Saboteur community got more experienced, it found that the best balance of diggers : saboteurs is wit...

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